commit - 925b841e9532a3cc3307cb4e23faf103d2dd2215
commit + e7e9d307e65bdad02bdebb24a13ecc353f2960a2
blob - a77e7ee022f268033c146335f21f8534e066da27
blob + c55ed204967a6502778b85701cf8034408461658
--- src/procedures.c
+++ src/procedures.c
return -1;
}
+// Restores player data to initial state (fresh spawn)
void resetPlayerData (PlayerData *player) {
player->health = 20;
player->hunger = 20;
}
}
+// Assigns the given data to a player_data entry
int reservePlayerData (int client_fd, uint8_t *uuid, char *name) {
for (int i = 0; i < MAX_PLAYERS; i ++) {
+ // Found existing player entry (UUID match)
if (memcmp(player_data[i].uuid, uuid, 16) == 0) {
+ // Set network file descriptor and username
player_data[i].client_fd = client_fd;
+ memcpy(player_data[i].name, name, 16);
+ // Flag player as loading
player_data[i].flags |= 0x20;
player_data[i].flagval_16 = 0;
- memcpy(player_data[i].name, name, 16);
+ // Reset their recently visited chunk list
+ for (int j = 0; j < VISITED_HISTORY; j ++) {
+ player_data[i].visited_x[j] = 32767;
+ player_data[i].visited_z[j] = 32767;
+ }
return 0;
}
+ // Search for unallocated player slots
uint8_t empty = true;
for (uint8_t j = 0; j < 16; j ++) {
if (player_data[i].uuid[j] != 0) {
break;
}
}
+ // Found free space for a player, initialize default parameters
if (empty) {
if (player_data_count >= MAX_PLAYERS) return 1;
player_data[i].client_fd = client_fd;
if (player_data[i].client_fd != client_fd) continue;
// Mark the player as being offline
player_data[i].client_fd = -1;
- // Reset their recently visited chunk list
- for (int j = 0; j < VISITED_HISTORY; j ++) {
- player_data[i].visited_x[j] = 32767;
- player_data[i].visited_z[j] = 32767;
- }
// Prepare leave message for broadcast
uint8_t player_name_len = strlen(player_data[i].name);
strcpy((char *)recv_buffer, player_data[i].name);